Any kind of Leader for the Guild?
Posted: 17 Sep 2008 20:01
Is there any mention of this kind of thing, at all? Maybe it some kind of hypernavigtor...like maybe super-mutated, maybe it looks like Lynch's...
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Well, at DM, Eldric seems to have some kind of political power over the Guild, because he is one of the heads for the treason against Muad'dib.Sole Man wrote:Is there any mention of this kind of thing, at all? Maybe it some kind of hypernavigtor...like maybe super-mutated, maybe it looks like Lynch's...
That's the impression I got, I don't think the Navs really cared too much about anything other than getting their spice.chanilover wrote:I think the Spacing Guild would have been run by ordinary humans, on the same lines as any major corporation today. The Navigators would have an input in how it was run, but I don' think they would have been involved in the daily adminstration of the Guild. They were too busy floating in tanks.
Onasander wrote:It's a Guild. Guild. Think about it. They are a guild... A rather straight forward job, simple- not mind wrecking to figure out- maintain the status quo, and sniff your daily portion of blow- keep on truckin.
Exactly, I always doubted there was any real leadership to the Guild seeing as it is made of navigators and administrators. Its a pretty straight forward business as Onasander says, so I assumed the bureaucracy itself leads them. Might explain why paul changeing everything put such a spanner into the works and prove to be an apt metaphore for the whole series.Onasander wrote:It's a Guild. Guild. Think about it. They are a guild... A rather straight forward job, simple- not mind wrecking to figure out- maintain the status quo, and sniff your daily portion of blow- keep on truckin.
Just to elaborate, what I mean is that everything is based on rules and regulations, there is no descision making or leadership, just administrators following proceedure.Kensai wrote: so I assumed the bureaucracy itself leads them.
Now I realize that this was a feminist answer to what the "writers" of SOD thought was an easy way to solve the "power problems" they found in Frank Herbert's work, as though those "problems" weren't Herbert's choice.chanilover wrote:I think the Spacing Guild would have been run by ordinary humans, on the same lines as any major corporation today. The Navigators would have an input in how it was run, but I don' think they would have been involved in the daily adminstration of the Guild. They were too busy floating in tanks.
Of course, Norma really runs the Guild, as we "discover" in the shitfest of Sandworms of Dune. She probably makes the in-flight complementariy sandwiches as well.
You're giving them too much credit. They write what they want without regard to the original, period.reverendmotherQ. wrote:Now I realize that this was a feminist answer to what the "writers" of SOD thought was an easy way to solve the "power problems" they found in Frank Herbert's work, as though those "problems" weren't Herbert's choice.chanilover wrote:I think the Spacing Guild would have been run by ordinary humans, on the same lines as any major corporation today. The Navigators would have an input in how it was run, but I don' think they would have been involved in the daily adminstration of the Guild. They were too busy floating in tanks.
Of course, Norma really runs the Guild, as we "discover" in the shitfest of Sandworms of Dune. She probably makes the in-flight complementariy sandwiches as well.
This realization makes me understand even more the b/s that proliferates my university's writing program.
That's even more frightening.Robspierre wrote: You're giving them too much credit. They write what they want without regard to the original, period.
Rob