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    No-Ships?

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    No-Ships?

    Postby Smiley » 17 Nov 2014 16:56

    I am Smiley. I have recently read through all but one of the Dune Chronicles by Frank Herbert and have recently started rereading Hunters of Dune. Yes I am a masochist at times. On the first reading of Hunters and Sandworms, what really struck me was the lack of No-Ships, all the characters from previous novels being beaten nearly to death with a stupid stick, and of course all the retcons.
    But has the severe lack of No-Ships been discussed in these threads? Seemed like everyone had a few hundred of them in Chapter House and Heretics, but in the supposed Dune 7 novels they are barely mentioned except the one that escaped Chapter House. Suddenly the Guild is very important because of this. I went through the inconsistences threads and thus far no mention of this.
    Anyway this is me. Probably soon to be adding to the inconsistency threads on this sort of thing.
    Also it is very sad that we will never see the independant Face Dancers or Handlers ever explored with the depth that could have been.
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    Re: No-Ships?

    Postby Serkanner » 17 Nov 2014 17:41

    First ... Welcome Home! ...

    Secondly .. hardly anybody here has read those two atrocities which are supposedly Dune 7. I gave up after reading the House and Legend series. The anger is still not completely gone from my system. Another one of those shocks will kill me for sure.
    "... the mystery of life isn't a problem to solve but a reality to experience."

    “There is no escape—we pay for the violence of our ancestors.”

    Sandrider: "Keith went to Bobo's for a weekend of drinking, watched some DVDs,
    and wrote a Dune Novel."
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    Re: No-Ships?

    Postby georgiedenbro » 17 Nov 2014 22:52

    Hi Smiley!
    "um-m-m-ah-h-h-hm-m-m-m!"
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    Re: No-Ships?

    Postby Freakzilla » 18 Nov 2014 07:46

    :text-welcomeconfetti: :text-welcomeconfetti:

    I read Hunters and gave up after that, it was just too much... or too little? Anyway, I guess I just assumed that all ships, besides the Guild ships, were no-ships.
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    Re: No-Ships?

    Postby Naib » 18 Nov 2014 11:50

    Hi Smiley and welcome. I've not read Hunters or Sandworms so I can't comment.
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    Re: No-Ships?

    Postby Smiley » 18 Nov 2014 20:09

    Freak, they don't act like no-ships. in hunters, will quote if need be the Sisterhood sends a scout ship to check on a ship that jumped in near them. This ship fires on the scout ship and destroys it. My understanding is that no-ships are invisible so even if the damaged ship had no working no-field.. doesn't seem like they would be able to see a small no-ship. Like I said, may add a lot of this to the sequels section.
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    Re: No-Ships?

    Postby Serkanner » 19 Nov 2014 07:33

    Smiley wrote:Freak, they don't act like no-ships. in hunters, will quote if need be the Sisterhood sends a scout ship to check on a ship that jumped in near them. This ship fires on the scout ship and destroys it. My understanding is that no-ships are invisible so even if the damaged ship had no working no-field.. doesn't seem like they would be able to see a small no-ship. Like I said, may add a lot of this to the sequels section.


    No-ships are not invisible at all. They can not be "seen" by oracles.
    "... the mystery of life isn't a problem to solve but a reality to experience."

    “There is no escape—we pay for the violence of our ancestors.”

    Sandrider: "Keith went to Bobo's for a weekend of drinking, watched some DVDs,
    and wrote a Dune Novel."
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    Re: No-Ships?

    Postby Freakzilla » 19 Nov 2014 07:42

    Actual, no-ships CAN be invisible but are not always.

    He lifted off the Flat and repositioned in full invisibility. Now, only the
    comlinks gave defenders a clue to his position and that was masked by decoy
    relays.

    ~Chapterhouse: Dune
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    Re: No-Ships?

    Postby Serkanner » 19 Nov 2014 11:17

    Freakzilla wrote:Actual, no-ships CAN be invisible but are not always.

    He lifted off the Flat and repositioned in full invisibility. Now, only the
    comlinks gave defenders a clue to his position and that was masked by decoy
    relays.

    ~Chapterhouse: Dune


    I stand corrected.
    "... the mystery of life isn't a problem to solve but a reality to experience."

    “There is no escape—we pay for the violence of our ancestors.”

    Sandrider: "Keith went to Bobo's for a weekend of drinking, watched some DVDs,
    and wrote a Dune Novel."
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    Re: No-Ships?

    Postby Freakzilla » 19 Nov 2014 12:09

    Smiley wrote:Freak, they don't act like no-ships. in hunters, will quote if need be the Sisterhood sends a scout ship to check on a ship that jumped in near them. This ship fires on the scout ship and destroys it. My understanding is that no-ships are invisible so even if the damaged ship had no working no-field.. doesn't seem like they would be able to see a small no-ship. Like I said, may add a lot of this to the sequels section.


    Smuggling. A major crime to Honored Matres and others who had not faced the
    fact of unenforceable laws. Foldspace had not changed it for smuggling, just
    made small intrusions easier if anything. Tiny no-ships. How small could you
    make one of them? A gap in Odrade's knowledge. Archives corrected it:
    "Diameter, meters 140."

    ~Chapterhouse: Dune
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    Re: No-Ships?

    Postby Smiley » 19 Nov 2014 17:24

    So either not using a no-ship or did not flip the invisible switch. Also, is there anything in Heretics or Chapterhouse suggesting that the Ixian navigation machine or ones from the Scattering are unreliable?
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    Re: No-Ships?

    Postby lotek » 20 Nov 2014 07:53

    I was under the impression Scattering tech was quite reliable if not a bit different, like T-probes and such, but that's just a gut feeling not backed by quotes so don't take my word for it.

    And also, welcome, twice welcome.
    Spice is the worm's gonads.
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    Re: No-Ships?

    Postby Freakzilla » 20 Nov 2014 08:07

    I wouldn't say the INM was technology from the scattering, it was developed in the old empire and enabled the scattering.

    The INM seems to be generally trusted, I don't recall any mention of it being less reliable than a guild navigator.
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    Re: No-Ships?

    Postby Smiley » 19 Dec 2014 17:55

    Naib wrote:Hi Smiley and welcome. I've not read Hunters or Sandworms so I can't comment.
    Serkanner wrote:First ... Welcome Home! ...

    Secondly .. hardly anybody here has read those two atrocities which are supposedly Dune 7. I gave up after reading the House and Legend series. The anger is still not completely gone from my system. Another one of those shocks will kill me for sure.


    Many thanks. Sorry I should have said so earlier. I could not resist seeing how the story would end. The Legends series should have been the biggest hint that it was going to be disappointing. Been thinking about doing some sort of YouTube retrospective on Dune. Not seeing much of an OH presence there, but I would be glad to be correctedm

    Naib wrote:Hi Smiley and welcome. I've not read Hunters or Sandworms so I can't comment.


    Howdy. They were painful.
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    Re: No-Ships?

    Postby Freakzilla » 20 Dec 2014 16:30

    Take your prequel/sequel talk elsewhere.

    http://www.dunenovels.com

    Or put it in the appropriate forum where we can ignore it.
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    Re: No-Ships?

    Postby Smiley » 21 Dec 2014 01:15

    My apologies. I thought had not properly responded here to the welcomes and thrown sand in air. All I was up to.
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    Re: No-Ships?

    Postby Freakzilla » 22 Dec 2014 10:00

    You probably just caught me on a drunk night, was that a Thursday? :oops:
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    Re: No-Ships?

    Postby Smiley » 22 Dec 2014 23:39

    I prefer to think of it as Thor's Day.
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    Re: No-Ships?

    Postby Freakzilla » 14 Jan 2015 12:20

    More on no-ship invisibility:

    Sitting now at the console, he experienced mixed feelings. Confinement galled
    him. No matter the size and richness of his prison, it still was a prison. He
    had known for some time that he very likely could escape but Murbella and his
    increasing knowledge about their predicament held him. He felt as much a
    prisoner of his thoughts as of the elaborate system represented by guards and
    this monstrous device. The no-ship was a device, of course. A tool. A way to
    move unseen in a dangerous universe. A means of concealing yourself and your
    intentions even from prescient searchers.
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